Tuesday, 27 October 2015

About the Author: Storyboarding Workshop and Study Task

Notes from workshop

I really enjoyed how the recent storyboarding workshop helped simplify the idea of animation by focusing on easy things to understand such as pan, track etc and how certain elements of a composition should enter and leave the frame.

I found it hard to complete the 3 storyboards in the session as requested, but gave it a good go and enjoyed beginning to think about what I want to achieve with my animation.
In Studio storyboarding task



I like how considering movement can give a still image context and quality.


Study Task

When thinking about storyboarding and my approach to animating stills from my visual journal, I think it will be easier to create images that already have a basis of a story behind them - instead of just creating pretty pictures.

After the studio workshop - the class were left thinking about the processes behind a successful animation. When thinking about positional elements of the subject, tracking and zoom - I couldn't help but be reminded of Drew Tyndall's work. I came across him whilst researching into looping GIF's last year, and although the animation we need to produce is more of an animation with a message than a continuous loop - I really like how he uses textures and shapes which enter and leave the frame in a variety of ways. I would like to employ these techniques within my own animation as I think it will help to add a lot of interest and a bold statement.



2014 Demo Reel from Drew Tyndell on Vimeo.

I am kind of considering this "show reel" style as a sting, despite it being considerably longer than what I am meant to produce as part of this module. It is a cleaver way in which Drew has chosen to showcase his work, similar to what actual stings do and a great way for someone who does not know of his work - to become interested.

15 seconds for our animated sting isn't long, however this "show reel" style shown here could be something I use in my own animation. I like it a lot because the breaking up of an animation is a good way to set pace and flow, as well as get a lot of information into one sting.

Each new and different piece of work in Drew's reel is animated and links directly to the next as if all the pieces were part of one whole continuous animation. My sting could also do this, taking separate illustrations and ideas representing Italo Calvino's life/works (like a visual portfolio), make individual elements in each one of them move, then piece them altogether one after the other but animate them so they run seamlessly together one after the other. I don't want each element to just cut to the next. They need to interact with one another to make the transition seem seamless and as if all the individual illustrations/animations are part of the same sting. This show reel style also helps break up the timing of the animation, helping to set key changes/stages which help with audio timings etc.

Thinking about typography and how objects/shapes enter, move and eave the frame:


It's Nice That - Animated Sting from Animade on Vimeo.



The Last Ship from Greg Gunn on Vimeo.
To promote Sting’s New Broadway musical, The Last Ship, we were presented an open brief – akin to writing for a music video pitch. The objective was to tell a visual and beautiful story that is emotionally tethered to the musical.


Surface Vs Depth from Martin Craster on Vimeo.

A fun film scratching the surface of Nicholas Carr's book the Shallows, whilst continue to dive deeper into my own world of Social Media distractions and design.
Martin Craster


Can fit an ok amount into 15 seconds. This sting is only 5secs and most of the info appears and is read by the audience by 3/4 seconds:



'Dunkin Donuts' Sting - Animation Test from Katie Hilton on Vimeo.

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